Today Sony presented a State of Play featuring the almost too big for its britches, The Last of Us II. Creative director and lead for TLOU2, Neil Druckmann gave the world a tour de force of some of the sequel’s story beats, gameplay additions and improvements, as well as some hints of what’s to come once we have the game in our hands. The presentation was capped with a lengthy bit of never before seen gameplay that highlighted much of the game’s newest combat and stealth mechanics. So what is the verdict? Despite the crazy PR surrounding Naughty Dog, Druckmann, and the game itself, does it still seem poised to deliver the goods on June 16th? Continue reading “The Last of Us II: It all Ends Here”