Today we have been treated to the much anticipated gameplay breakdown of Sucker Punch’s Ghost of Tsushima. Ghost has been in development for quite some time and is being designed to offer a huge, dense, open world to explore rife with hidden locales, collectibles, quests, and good ol’ Samurai X Stealth combat. With over 18 minutes of footage and commentary now out in the wild, does the game really look like it will live up to expectations? Continue reading “Today is victory over yourself of yesterday; tomorrow is your victory over lesser men.” -Miyamoto Musashi”