Scorn Not Thine Masters

Originally announced back in 2018, Scorn always draws attention whenever it rears its disfigured head from the murky depths of obscurity. With its H.R. Giger inspired aesthetics, grotesque creature and weapon designs, disturbing environmental puzzles, and Bioshock esque thematic design; Scorn is much an enigma as it is one of the most arresting and anticipated games coming in early 2021. 

We now have nearly 14 minutes of raw gameplay footage courtesy of Gamespot, running on-wait for it-The Xbox Series X. This is VERY important because this has been a point of contention for consumers wanting to see those golden letters “Captured on Series X” during previous Xbox events. Thankfully, we have been getting plenty of it by way of games like Assassin’s Creed: Valhalla, Dirt 5, The Falconeer, and Yakuza: Like a Dragon just to name a few.

What we have on offer here with Scorn is nothing short of stunning. The attention to detail in nearly every aspect of the game’s design is absurd. The pulsating walls of the labyrinthine corridors look alive, to the point where you feel compelled to reach out and satisfy your morbid curiosity with a quick touch. Idle animations of the player’s weapons are suggestive and elaborate. This not only impacts gameplay as it makes you conscious of choosing when to reload, but it’s a constant reminder that everything around you is potentially alive.

I, for one, am truly excited to finally discover (hopefully) the nature of Scorn’s world and why things are. I won’t bore you with anymore banter. Check the video and enjoy!  

Genshin Remains Impactful (Gacha Update)

If you told me two weeks ago that Genshin Impact would become my new, favorite leisurely grind, I would’ve raised an eyebrow and go “Are you sure about that?”. Fast forward to the present and I’ve already sunk more time and effort into this Free to Play adventure than most $60 paid titles. Genshin also marks the first time I’ve EVER given a single dime to a Gacha based IP. Now, fully invested in the end-game grind, I have yet to feel any sort of burnout or that I have hit the expected paywall normally associated with F2P games.

I look forward to completing my daily Commissions, running weekly and daily objectives for the Battle Pass, and hunting down the last bits of Geoculus  I need to complete the damn ‘Nine Pillars’ World Quest. Now, we’re on the eve of another update that changes the Pools of characters and weapons we can pull from the Wishing system. The Epitome Invocation gives us the chance to snag new, devastating weapons such as Wolf’s Gravestone and the Sacrificial Greatsword. The real meat n’ potatoes here is the change in potential Heroes. Klee is the headlining star here. With her bombastic combat attributes and unique Talents that are designed to keep Klee at max power as often as possible.

The increased chance to pull Alchemist Sucrose is sure to please fans as she’s become something of a cult favorite. Xingqui and Noelle round out the list of possible improved pulls from the event banner (Don’t sleep on Noelle. She’s actually really good with a solid DPS+Tank build!). Whatever you may be gunning for, there’s something for everyone to look forward to here.

How have your adventures been going? Still grinding away daily? Saving up as many Primogems as you can?

Wear a Raincoat.

Originally only available in Japan, Onee Chanbara Origin has finally released in here in the West. If you’re unfamiliar with the franchise, you assume the role(s) of either the titular sisters or other accompanying characters as you hack and slash your way through hordes of undead, demons, and super villains; all while making it rain buckets of blood. Oh, and it’s fairly…Um…Suggestive with its assets. Nothing like some eye candy while lopping off some limbs, ay?

The combat system is actually quite fun as each character has access to their own set of skills, abilities, and transformation/Rage modes when things get really hairy! You can snag the game on PS4 or Steam today!

Venture Where Light Dares not Travel

Bungie has finally raised the curtain on a showcase of the Exotic Weapons and gear that will be coming with the Beyond Light update on Nov. 10th. There’s no solid information on how, where, when these armaments will be acquired, so we can only speculate until the update goes live. I’m sure there will be one or a few tied to a specific quest line and/or the a Raid. It’s nice to see No Time to Explain back in action and the Icefall Mantle looks like a fun utility to throw into the mix. Here’s a list of everything shown in the video:

  • No Time to Explain Pulse Rifle
    • Perk: “Personal Protection Portal”
  • Cloudstrike Sniper Rifle
    • Perk: “Lightning on Precision Hits”
  • The Lament Sword
    • Perk: “Shred Barrier Shields”
  • Salvation’s Grip Grenade Launcher
    • Perk: “Launch Stasis Projectiles”
  • Icefall Mantle Titan Gauntlets
    • Perk: “Replaces Barricade With Overshield”
  • Precious Scars Titan Helmet
    • Perk: “Revive Creates Shielding Aura”
  • Mask of Bakris Hunter Helmet
    • Perk: “Shift Replaces Dodge”
  • Athrys’s Embrace Hunter Gauntlets
    • Perk: “Superior Weighted Knife”
  • Dawn Chorus Warlock Helmet
    • Perk: “Improved Burns and Daybreak Damage”
  • Necrotic Grip Warlock Gauntlets
    • Perk: “Melee Spreads Poison”

For an even more in-depth breakdown, check out Bungie’s own Official Page for more details. 

Speed. Power. Efficiency.

The embargo on the preview builds of the Xbox Series X and Series S has been lifted; well, for most of its functionality and Backwards Compatible features (We have to wait a bit more for Next-Gen only games running natively.), but already the impressions have been nothing short of invigorating. 

Media outlets and figure heads such as Digital Foundry, Engagdet, The Verge, Geoff Keighley, Jeff Grubb, and IGN’s Ryan McCaffrey have been chiming in with the time they’ve spent putting the Series X through its paces thus far. Since they were all restricted to certain features such as Quick Resume, specific UI functionality and only able to play Backwards Compatible games they are limited to exactly what they can report, but what they have is overwhelmingly positive. The overall consensus is that the Series X is not only super fast, but it’s also whisper quiet and wholly efficient.

Xbox Series X

Jesica Conditt from Engadget stated after trying out  Remedy’s Control “-booting up a scene on Xbox One takes 30 to 38 seconds, while the same scene on Series X consistently takes just 9 seconds, 10 at the most. This ratio rings true for most games I’ve tested, and it’s significantly changed the way I interact with the new console overall.“. These are just raw improvements thanks to the SSD and I/O solutions as well. Any devs that decide to add a little extra TLC to their existing titles can do so  and really crank up the performance and visual fidelity. 

Tom Warren from The Verge provided a nice breakdown (posted below) of load time comparisons for the games he tested out. Across the board you can see a nearly 50% decrease in load times, with big games like Red Dead Redemption 2 having almost a full minute shaved off. Again, this is all just raw performance boosts from running on the Series X. 

XBOX SERIES X LOAD TIMES

Game Xbox Series X Xbox One X
CoD: Warzone 16 seconds 21 seconds
Red Dead Redemption 2 52 seconds 1 min, 35 seconds
The Outer Worlds 6 seconds 27 seconds
Evil Within 2 33 seconds 43 seconds
Sea of Thieves 20 seconds 1 min, 21 seconds
Warframe 25 seconds 1 min, 31 seconds
AC: Odyssey 30 seconds 1 min, 7 seconds
No Man’s Sky 1 min, 27 seconds 2 mins, 13 seconds
Destiny 2 43 seconds 1 min, 52 seconds

Why is this dedication to a quality Backwards Compatible solution so important though? Don’t we buy new consoles to play new games? Yes, we do. However, you’d be hard pressed to find anyone that games consistently whom does not have an extensive backlog. There will be millions of Xbox owners that have a metric ton of physical and digital games sitting in their backlog. The Series X and S are offering them improved versions of those games at no additional cost beyond buying the console. This increases the value of current and older gen games by virtue of making them even more appealing to the consumer.

I can go on record and say that I have dozens fully sealed and unfinished games I’m holding off on to boot up on my Series X, simply because I know they will play and perform better there. My digital library is another beast entirely that may never be fully conquered. 

On the subject of Quick Resume, IGN’s Ryan McCaffrey had this to say: “I tried out Quick Resume, and Microsoft wasn’t kidding around. It works! I like that they even put a little “Quick Resume” icon in the upper right corner of the screen to let you know that you won’t have to wait for the entire game to load from scratch.” Renowned content creator, Jeff Grubb also confirmed that he was “-able to jump into 4 different games in under 90 seconds. Totally. It was kind of incredible.

Now, for some real meat and potatoes comparisons I wholly suggest watching Digital Foundry’s extensive testing of these features. Games like Dead or Alive 6 saw a jump from variable 30+ fps to a rock solid and consistent 60fps with cleaner visuals. One more time; These are just raw improvements. None of the tested games have been enhanced by the developers. Where Final Fantasy XV’s Lite Mode saw dips within the 40-30fps range, on the Series X it maintained a buttery smooth 60fps throughout.  

Image

I, for one, am very excited for the performance benchmarks we are about to see for Next-Gen only titles on the Series X. If you want to take a look at the previews, I’ve included the links below!

Digital Foundry

The Verge, Tom Warren  

Engadget, Jesica Conditt 

Jeff Grub 

IGN, Ryan McCaffrey  

Geoff Keighley 

Bring a Towel

Scorn has been in development for many years now. It usually pops up via a short gameplay snippet, media blurb, or mention on social media then sinks back into the shadows where development continues. Today, YouTube channel GameClips has provided us with a disturbingly satisfying 7-Minute reel of gameplay and sweeping vistas to wet our palate before launch.

If you haven’t heard of it before, Scorn is an H.R. Giger Inspired First Person Horror title coming exclusively to the Xbox Series consoles and PC. The obsessive attention to detail in the world and its inhabitants is unnerving and at once, captivating. The droning and foreboding music only lends to the chill inducing atmosphere. Everything twitches, slithers, skitters, and breathes with unsettling life; constantly making you question what may be friend or foe, if such concepts even exist in this twisted world.

Check out the full video below. Scorn doesn’t have a set release day yet, but is scheduled to launch in early 2021.

https://youtu.be/mOOu3tUyB3o

The Next-Gen Storage Solution

Director of Program Management, Jason Ronald has spoken with Xbox Wire  regarding the portable NVME Storage Expansion Cards that will be usable with both the Series X and Series S. Aside from confirming how easy the cards will be to use (simply plug it into the expansion slot on the back of the console.), he goes into great detail about why and how the SSDs were necessary to deliver the smoothest and fastest data transfer solutions possible.

Of very important note is the reaffirmation that you can still use your existing USB HDDs, up to 3.1, to play your existing library of games as well as to swap Series X/S specific games to and from internal or expanded memory. It’s just another quality of life that continues to drive home Xbox’s Generational focus, something that long time fans will greatly appreciate.

It was also discovered that the Expanded 1TB drives will run a pretty $219.99 USD. Pretty hefty, but to no one’s surprise. NVME drives are still fairly expensive, but will slowly drop in the future. Check the attached Twitter post for more details!

Sculpting Next-Gen Hardware

Xbox Wire Editor in Chief, Will Tuttle has written up a very lengthy and very informative piece of just how much care and thought went into designing the Xbox Series X and Series S. From the get go the design philosophy has been to make the consoles “more accessible, more flexible, and ultimately to seamlessly fit in to the modern lives and living rooms of Xbox fans around the world.”. You can this coming in the simple but functionally impressive structure of each console. With the amount of power and speed humming under the hood, cooling and efficiency were at the top of the list of priorities.

You can read the full article right HERE .

Bethesda Joins the Xbox Game Studios Family

Announced quite literally, moments ago, the official Xbox Twitter account has announced that Microsoft has acquired Bethesda studios. Many have insinuated and guess that this deal may have been on the table for quite some time, but today we have the official verdict. So, what does this mean? Well, any forthcoming IPs coming from the legendary studio will be exclusive to the Xbox Ecosystem and will likely release Day and Date on GamePass.

Bethesda has had some missteps (most recently Fallout 76, which has thankfully seen plenty of positive refinements and updates), but the studio’s pedigree is irrefutable. Dropping news like this just before pre-orders go live tomorrow is a strong, momentum building move and will definitely pay dividends down the road. The next big question is whether The Elder Scrolls 6 will become exclusive or release as a multiplatform title since it’s already in development. You can read more official information on the acquisition right here!

Either way. Awesome gaming news to start the day with!

PS5 Event Announced Ahead of Tokyo Game Show

Just when the silence was becoming palpable, Sony has finally thrown us a bone and announced earlier this morning via its official blog and Twitter that there will be an event held this Wednesday, 9/16/2020 at 1:00PM PDT. According to the blog post, the event will be focusing on “the latest titles from Worldwide Studios and our world-class development partners.” and a “look at some of the great games coming to PS5 at launch (and beyond!).”.

The omission of anything insinuating the announcement of pricing and release date is disappointing, but not altogether unexpected. Following the Xbox’s recent information blowout, Playstation fans have been chomping at the bit waiting for any kind of information. I for one, am looking forward to hopefully a handful of surprise announcements at the very least and maybe some more gameplay of previously announced titles.

No matter where your preferences lie, it’s an exciting time for gaming and we should all spend more time sharing that energy and excitement. See you on the 16th!

By the way…What do YOU hope to see at the show? Any particular IPs you want to make an appearance? Any particular game you want to see more of? Accessories? Sound off in the comments!