The Last of Us II: It all Ends Here

Today Sony presented a State of Play featuring the almost too big for its britches, The Last of Us II. Creative director and lead for TLOU2, Neil Druckmann gave the world a tour de force of some of the sequel’s story beats, gameplay additions and improvements, as well as some hints of what’s to come once we have the game in our hands. The presentation was capped with a lengthy bit of never before seen gameplay that highlighted much of the game’s newest combat and stealth mechanics. So what is the verdict? Despite the crazy PR surrounding Naughty Dog, Druckmann, and the game itself, does it still seem poised to deliver the goods on June 16th? Continue reading “The Last of Us II: It all Ends Here”

The Perception of Gaming is Changing

In Episode 2 of the Talking Games with Reggie and Harold podcast, Reggie Fils Amie made the title comment; that the way gaming is now being viewed in the world is changing, and in a positive way. He’s right. When once video games were frowned upon as mere ‘wastes of time’ and ‘poison for the mind’, the industry has become a cultural phenomenon that is ingrained in almost every form of media to date. How did we get here? What happened to change the course of entertainment history as we know it? Continue reading “The Perception of Gaming is Changing”

Collecting Physical Media Vs Digital

The topic has been a form of contention for quite some now. Even more so as the generation continues to push towards a more digitized landscape with every passing year. The question will always come about “Do you prefer physical or digital?”, and most often you will get a straight answer from most people. Why would someone choose one over the other though? Does it go beyond mere preference? Perhaps. Continue reading “Collecting Physical Media Vs Digital”

Sam. Serious. Stone.

I love the Serious Sam franchise. It’s easily in my top 5 FPS of all time. Big guns, over the top action, ridiculous satirical spoof comedy, and a humorously endearing protagonist; The series embodied many things I love. When CroTeam announced that Serious Sam 4 was in production back in 2018, myself and many longtime fans were chomping at the bit for any news and details we could find. Alas, the team remained pretty quiet about the project. That is, up until today. Continue reading “Sam. Serious. Stone.”

Just Beneath the Surface

Microsoft have finally unleashed the successor to their solid Surface Book 2 and it is quite the portable monster. If you were to glance at the Book 3 and mistake for a 2, no one would fault you for it. Aesthetically they appear almost identical. However, the book 3 is packing a lot of big changes internally to set apart not only from its previous iterations, but from its competitors as well. Continue reading “Just Beneath the Surface”

Prepare to Reminisce

Today, From Software celebrates over 27 million units sold of its overwhelmingly popular Souls franchise. My first exposure to what would eventually become the omnipresent Souls Series was a single, unassuming article in Game Informer magazine dated September 29, 2009 (whew!). The concept was most intriguing; A dark fantasy action-RPG hybrid that challenged players and punished them for their mistakes. However, Death was not the traditional end all to progression. It was a pivotal part of the gameplay loop. I wanted to get my hands on the game as soon as possible. Thankfully, I didn’t have to wait very long. Continue reading “Prepare to Reminisce”

Enter the Crucible

Every time a new ‘Hero’ based competitive game is announced there is a collective eye roll and groan, that emanates from deep within all of us. Too often publishers make big promises of high skill, squad based, engaging experiences with a big competitive scene. Too often they under deliver on their claims. Of course, there have been exceptions to the rule; such as Riot Game‘s most recent title, Valorant. Now, Relentless Studios backed by Amazon Games is stepping into the ring with Crucible. Will it succeed, or is it doomed to fade from existence? Continue reading “Enter the Crucible”

It’s Not You. It’s Not Them. It’s Everyone, and that’s Fine.

Losing touch with people is one of those things that no one ever really plans to do, but just happens without any sort of warning. You’re carrying on with your day when suddenly you might see a name popup on your feed, scroll past a contact in your address book, or hear a song that reminds you of someone that you used to spend much of your time with. Now, it feels like you haven’t spoken, really spoken, about anything or at all for years. In most cases, it can actually be that long. Why does this happen? How does this happen, and should you really feel responsible for it?
Continue reading “It’s Not You. It’s Not Them. It’s Everyone, and that’s Fine.”

‘FIGHT ON!’

On the main stage at E3 in 2013, during Microsoft’s conference, when the auditorium darkened and Mick Gordon’s rendition of the main Killer Instinct theme started pounding over the sound system there was an irrefutable rush of nostalgia and pure excitement flowing through many long time fans of the franchise. After nearly two decades, the fast and unique fighter was returning. The results were glorious. Continue reading “‘FIGHT ON!’”

Today is victory over yourself of yesterday; tomorrow is your victory over lesser men.” -Miyamoto Musashi

Today we have been treated to the much anticipated gameplay breakdown of Sucker Punch’s Ghost of Tsushima. Ghost has been in development for quite some time and is being designed to offer a huge, dense, open world to explore rife with hidden locales, collectibles, quests, and good ol’ Samurai X Stealth combat. With over 18 minutes of footage and commentary now out in the wild, does the game really look like it will live up to expectations? Continue reading “Today is victory over yourself of yesterday; tomorrow is your victory over lesser men.” -Miyamoto Musashi”